It compiled 15 races and 208 skins into one package (do you have this?). The Cat Mansion mods also modify formula.gas as well, which some other non-character mods also alter which can cause a conflict.įor DS1 I made a mod called Heroes to try to solve this problem (released May 2005). Perhaps Elys and Dark Elf used an even higher priority or maybe some other method to overwrite other files (Elys for instance uses a loader to initiate her mod). I used a priority level of 1000 to make sure the 5 conflicting files found in this mod would overwrite the ones found in the Cat Mansion mods and Ghastley's mod. If modders would update their mods with the corresponding values for the other character mods found in these 5 files, they would be compatible. If the higher priority mod doesn't contain the information needed for the lower priority mods to function, it will cause a conflict. The highest priority, or latest time stamp if no priority is found, will overwrite a lower priority mod. This is because all character mods modify 5 files. It also won't be compatible with Volkan's More Hair Plus and Grypthon's Unlocked Hairs mod for the same reason. I tried making it compatible with Ely's Succubus manager and Dark Elf's Giants and Gnomes mods but wasn't completely successful. This mod is fully compatible with both the Cat Mansion Girls and Cat Mansion Boys as well as Ghastley's Succubus Queen. I am sure you have found away around this right? I understand why this occurs but it is not something I can explain clearly. Just like Ely's Succubus characters for DS2 get all weird when the DS2 Cat Mansion Girls are installed. Bare_elf wrote: I remember years ago when playing DS1 both striker976's Orc and Witness's Dark and Light Elves would cause a conflict with the DS1 Cat Mansion Characters when creating a new character.
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